Dev Blog · 2026-02-11
Ultimate Bondage Simulator Update 1.2.2
Update 1.2.2 — Save & Load System Overhaul We've done a major pass on the save and load system to fix several issues players could run into when loading a saved game. Here's what changed: World State Now Saves Properly Previously, the game only tracked a limited set of objects when saving. This meant that things like doors being opened or closed, objects that were moved or hidden by earlier quest steps, and NPC positions could all revert to their default state after loading. We've switched to a tag-based system that captures the state of every important object in the world — doors, NPCs, quest-related objects, and more. If it matters to your…